Unity · Early days
Project: Wizard
A working title for a roguelike I'm building on the side. Unreleased, and nowhere near playable.Where it's up to The art runs ahead of the game. The models and animations exist, and that is most of what
there is so far. The game around them is still being built, and the demo is a long way
off. Everything below is either a real asset in the project today, untextured and
likely to change, or notes out of the design docs.






Under the hood What it's built with
UnityC#Blender
Waitlist Want to hear about it eventually?